===== HasKeyItem ===== Determines if the player has the given key item by its id. ELITEAPI_API bool __stdcall HasKeyItem(void* apiObject, unsigned int id); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. *//id// [in] * The id of the key item to lookup. **Return Value** True if the player has the key item, false otherwise.