===== HasWeaponSkill ===== Determines if the player has the given weapon skill by its id. ELITEAPI_API bool __stdcall HasWeaponSkill(void* apiObject, unsigned int id); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. *//id// [in] * The id of the ability to lookup. **Return Value** True if the player has the weapon skill, false otherwise.