===== GetCurrentWeather ===== Obtains the current weather id within the given zone that the player is currently in. ELITEAPI_API int __stdcall GetCurrentWeather(void* apiObject); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. **Return Value** Returns the current weather id. If the function has any internal issues, the value returned will be 0. The list of known weather ids is as follows: * 0 = Clear * 1 = Sunny * 2 = Cloudy * 3 = Fog * 4 = Fire * 5 = Fire x2 * 6 = Water * 7 = Water x2 * 8 = Earth * 9 = Earth x2 * 10 = Wind * 11 = Wind x2 * 12 = Ice * 13 = Ice x2 * 14 = Lightning * 15 = Lightning x2 * 16 = Light * 17 = Light x2 * 18 = Dark * 19 = Dark x2