===== SetAutoFollow ===== Sets if the player is currently auto-following the target or point. ELITEAPI_API bool __stdcall SetAutoFollow(void* apiObject, bool follow); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. * //follow// [in] * Boolean to determine if the player should auto-follow the target or point. **Return Value** Returns true on success, false otherwise.