===== SetEntityData ===== Sets the data within a given entities structure at the given offset. ELITEAPI_API bool __stdcall SetEntityData(void* apiObject, int index, int offset, LPVOID lpBuffer, int size); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. *//index// [in] * The index of the entity to write the data to. *//offset// [in] * The offset within the entity to write the data to. *//lpBuffer// [in-out] * The buffer holding the data to write to the entity. *//size// [in] * The size of the buffer to write. **Return Value** Returns true on success, false otherwise.