===== SetSub ===== Sets the entities sub weapon. ELITEAPI_API bool __stdcall SetSub(void* apiObject, int index, unsigned short subId); **Parameters** *//apiObject// [in] * A handle to an EliteAPI object. *//index// [in] * The index of the entity to obtain. *//subId// [in] * The sub weapon model id to set the entity to. **Return Value** True on success, false otherwise.