The inventory item structure that contains information about an item.
struct InventoryItem { unsigned short Id; // Id of this item. unsigned short Index; // Index of this item in the storage type. unsigned int Count; // Number of items in the stack. unsigned int Flag; // 5 = Equipped, 25 = Bazaar unsigned int Price; // Price if being sold. unsigned char Extra[28]; // Weaponskill Points, Charges, etc. };