The current target and sub target information.
struct TargetInfo { unsigned int TargetIndex; unsigned int TargetID; unsigned int TargetEntityPointer; unsigned char TargetName[25]; unsigned char TargetHealthPercent; unsigned int SubTargetIndex; unsigned int SubTargetID; unsigned int SubTargetEntityPointer; unsigned char SubTargetName[25]; unsigned char SubTargetHealthPercent; bool HasSubTarget; bool LockedOn; };