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eliteapi:functions:autofollow:isautofollowing

IsAutoFollowing

Determines if the player is currently auto-following a target / location or not.

ELITEAPI_API bool __stdcall IsAutoFollowing(void* apiObject);

Parameters

  • apiObject [in]
    • A handle to an EliteAPI object.

Return Value

True if the player is currently auto-following, false otherwise.

eliteapi/functions/autofollow/isautofollowing.txt · Last modified: 2014/12/05 22:38 by atom0s