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eliteapi:structures:ispell

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eliteapi:structures:ispell [2014/12/15 14:42]
atom0s created
eliteapi:structures:ispell [2015/11/30 00:18] (current)
atom0s
Line 6: Line 6:
 struct ISpell struct ISpell
 { {
-    unsigned short ID; +    unsigned short ID;                  // Spell ID, also used in recast ​ 
-    unsigned short MagicType;​ +    unsigned short MagicType; ​          // Magic type 
-    unsigned short Element; +    unsigned short Element; ​            // Spell element 
-    unsigned short ValidTargets;​ +    unsigned short ValidTargets; ​       // Valid cast targets 
-    unsigned short Skill; +    unsigned short Skill; ​              // Magic skill type    ​ 
-    unsigned short MP; +    unsigned short MP;                  // Mp cost 
-    unsigned char  Cast; +    unsigned char  Cast;                // Cast time (1/4 second) 
-    unsigned char  Recast; +    unsigned char  Recast; ​             // Recast time (1/4 second) 
-    unsigned ​char  ​RequiredLevel[24];​ +    unsigned ​short RequiredLevel[24]; ​  // RequiredLevel[JobID] 0xFFFF == can not be learned. 
-    unsigned short ResourceID;​ +    unsigned short ResourceID; ​         // Resource ID 
-    unsigned short IconIndex;​ +    unsigned short IconIndex; ​          // Index of the icon. 
-    const char*    Name; +    unsigned short IconIndex2; ​         // Index of the icon. (2) 
-    const char*    Description;​+    unsigned char  Unknown0000; ​        // Unknown value. 
 +    unsigned char  Unknown0001; ​        // Unknown value. 
 +    const char*    Name;                // Spell name. 
 +    const char*    Description; ​        // Description of the spell.
 }; };
 </​code>​ </​code>​
eliteapi/structures/ispell.1418683356.txt.gz · Last modified: 2014/12/15 14:42 by atom0s